SNES Rainbow Road: Difference between revisions

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The Thwomps work similarly to how they do in ''Mario Kart 7'', but they now have sparkles, a mosaic-like appearance, horizontal rainbow lines running from bottom to top of them, and the species' ''[[Super Mario Galaxy]]''  appearance, like the other Thwomps in ''Mario Kart 8'', rather than their spiked ''New Super Mario Bros. Wii'' design in ''Mario Kart 7''. Additionally, all of the Thwomps are bigger except the last two. Unlike ''Mario Kart 7'', when they start to crash down, they will create rainbow waves above them. Also, when they shake before falling, and the moment they land, they make metallic glistening sounds. The waves on the track they create are now bigger, move more quickly, and disappear faster than in ''Mario Kart 7'', making tricks more difficult to perform.
The Thwomps work similarly to how they do in ''Mario Kart 7'', but they now have sparkles, a mosaic-like appearance, horizontal rainbow lines running from bottom to top of them, and the species' ''[[Super Mario Galaxy]]''  appearance, like the other Thwomps in ''Mario Kart 8'', rather than their spiked ''New Super Mario Bros. Wii'' design in ''Mario Kart 7''. Additionally, all of the Thwomps are bigger except the last two. Unlike ''Mario Kart 7'', when they start to crash down, they will create rainbow waves above them. Also, when they shake before falling, and the moment they land, they make metallic glistening sounds. The waves on the track they create are now bigger, move more quickly, and disappear faster than in ''Mario Kart 7'', making tricks more difficult to perform.


The course now takes place in a cloudy night sky with the full moon visible, similar to ''Mario Kart: Super Circuit'', but now has color-changing hills that stick above them, is closer to the ground than that game, has a lake underneath, and has lots of new scenery added, such as [[Toad House]]s resued from {{classic-link|SNES|Donut Plains 3}}. The starting banner is redesigned, with colored blocks with a Star on top of it and the ''Mario Kart'' logo's letters now individually colored (red, green, yellow, and blue) instead of having a rainbow gradient through the entire logo; the banner is wider and stands on two walled areas, now making the start the only walled part of the course. Also, when a player approaches a turn, two green arrow holograms will appear behind the turn, and indicate in which direction the player must drive. Once the player has made the turn, the arrows will disappear.
The course now takes place in a cloudy night sky with the full moon visible, which  has color-changing hills that stick above them, and is close to the ground than , it also has a lake underneath, and has lots of scenery, such as [[Toad House]]s resued from {{classic-link|SNES|Donut Plains 3}}. The starting banner was redesigned, with colored blocks with a Star on top of it and the ''Mario Kart'' logo's letters now individually colored (red, green, yellow, and blue) instead of having a rainbow gradient through the entire logo; the banner is wider and stands on two walled areas, now making the start the only walled part of the course. Also, when a player approaches a turn, two green arrow holograms will appear behind the turn, and indicate in which direction the player must drive. Once the player has made the turn, the arrows will disappear.
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