Stage 6-2: Difference between revisions

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{{image}}
{{distinguish|World 6-2}}
{{distinguish|World 6-2}}
{{Levelbox
{{level infobox
|title=Stage 6-2
|title=Stage 6-2
|image=
|image=[[File:DonkeyKong-Stage6-2 (GB).png]]
|code=6-2
|code=6-2
|world=[[Airplane]]
|world=[[Airplane]]
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|before=[[Stage 6-1|<<]]
|before=[[Stage 6-1|<<]]
|after=[[Stage 6-3|>>]]
|after=[[Stage 6-3|>>]]
|secret=
}}
}}
'''Stage 6-2''' is the second level in the [[Airplane]] in the [[Game Boy]] version of ''[[Donkey Kong (Game Boy)|Donkey Kong]]''. This level is all about [[Door]]s.
'''Stage 6-2''' is the second level in the [[Airplane]] in the [[Game Boy]] version of ''[[Donkey Kong (Game Boy)|Donkey Kong]]''. This level features many [[Key Door|door]]s, five of which are fake.
 
==Layout==
==Layout==
[[Mario]] starts of under a [[Ladder]] which leads to the activated bridge above him, [[Wind]] is constantly blowing throughout the level so Mario has to fight against it while going left and to prevent getting blown off of things. Mario has to pull the [[Switch (Donkey Kong)|Lever]] to the left to deactivate to bridge, then he must make his way over to the [[Kurasshā]] and get close enough to it so it falls down then he must [[Jump]] on top of it and ride it up then jump to the right over to the lever. He must pull the lever to the right to open the door which he can then go through to make it back to the first lever, then he must pull the first lever to the right to activate the bridge again which makes it go across to the other side now that the door is not in the way. Mario must climb up the first ladder that's connected to the bridge then go left until he reaches the platform which has the [[Key]] on it, Mario must jump onto the platform then grab the key. Mario then must head back to the part of the bridge where the ladder is connected and throw the key, then he must quickly go down the ladder and pull the lever to the left to deactivate the bridge so the key falls, he must grab the key then remember which [[Door]] [[Pauline]] was calling out of. Mario then must go to the correct door (the fourth door pass the Kurasshā) while going pass the [[Fake Door]]s to end the level.
[[Mario]] starts off near the bottom right of the level, directly in front of a [[ladder]]. He must lead left to the [[Thwomp Platform]], which he must then hop onto. The platform will then take him up to a few ledges. The ledge on the left holds the hat, while there is a switch on the right ledge. Mario must pull the switch to raise the wall just to the right. He must then head right and drop down and activate the switch next to the long ladder. Doing so causes a bridge to appear across the stage, allowing Mario to easily reach the bag and parasol. After getting the [[key]], Mario must bring it over to the right side of the stage, quickly climb down the ladder and flip the switch again. This results in the bridge vanishing, causing the key to drop down. Mario can then pick up the key and head left. He must enter the second leftmost door (the one just left of the Thwomp Platform) to complete the level.


==Enemies==
==Enemies==
*[[Kurasshā]]
*[[Thwomp Platform]]


==Pauline's lost items==
==Pauline's lost items==
Within this stage, [[Pauline's lost items]] can be found in the following order and in the following places:
Within this stage, [[Pauline's lost items]] can be found in the following order and in the following places:
*'''Hat''': On the platform below the platform with the [[Key]].
*'''Hat''': On the ledge just below the platform with the key.
*'''Parasol''': To the right of the [[Fake Door]].
*'''Bag''': On the right side of the stage, easily reached after activating the bridge.
*'''Bag''': On the bridge.
*'''Parasol''': To the right of the top fake door, suspended in midair.
 
{{DK}}
{{DK}}
[[Category:Donkey Kong (Game Boy) Levels]]
[[Category:Sky areas]]
[[Category:Donkey Kong (Game Boy) levels]]

Latest revision as of 18:22, March 6, 2024

Not to be confused with World 6-2.
Level
Stage 6-2
Stage 6-2 of Donkey Kong for the Game Boy
Level code 6-2
World Airplane
Game Donkey Kong
Time limit 150 seconds
<< Directory of levels >>

Stage 6-2 is the second level in the Airplane in the Game Boy version of Donkey Kong. This level features many doors, five of which are fake.

Layout[edit]

Mario starts off near the bottom right of the level, directly in front of a ladder. He must lead left to the Thwomp Platform, which he must then hop onto. The platform will then take him up to a few ledges. The ledge on the left holds the hat, while there is a switch on the right ledge. Mario must pull the switch to raise the wall just to the right. He must then head right and drop down and activate the switch next to the long ladder. Doing so causes a bridge to appear across the stage, allowing Mario to easily reach the bag and parasol. After getting the key, Mario must bring it over to the right side of the stage, quickly climb down the ladder and flip the switch again. This results in the bridge vanishing, causing the key to drop down. Mario can then pick up the key and head left. He must enter the second leftmost door (the one just left of the Thwomp Platform) to complete the level.

Enemies[edit]

Pauline's lost items[edit]

Within this stage, Pauline's lost items can be found in the following order and in the following places:

  • Hat: On the ledge just below the platform with the key.
  • Bag: On the right side of the stage, easily reached after activating the bridge.
  • Parasol: To the right of the top fake door, suspended in midair.